Photosynthetic You

Photosynthetic You workshop and participatory action
project 2022

Concept and design
Vanessa V

with
Max Viale (sound designer)

and
Irma Milanese (PhD student in plant physiology)

Technical Assistant
Enrico Turletti

 

This workshop was presented at Ars Electronica 2022
and in the Program What is life? of Noema Journal (Pier Luigi Capucci) – Urbino Art Academy 2022

If you are interested to know more about the narrative behind the two projects that Vanessa V created around the idea of Human Photosynthesis (Photosynthetic Me and Photosynthetic You), here you can find a long article in the Academic Journal Surprize n°4 by Noema Media and Publishing (curated by Pier Luigi Capucci) noema.media What is life 2022.pdf (pp. 43-48 ITA+ENG).

 

Max Viale is a well-known Italian sound designer, producer and music composer in the field of media art and cinema. Together with founding and directing the music collective Gatto Ciliegia against the Great Cold (10 albums realized), Max won many important awards including a David di Donatello and a Silver Lion (Venice Biennale Cinema in 2021), and a Golden Ciak Awards (Best score) in 2018. She also teaches at the Civica Scuola di Cinema “Luchino Visconti” of Milan.

Irma Milanese. After graduating in Biology, she specializes in the field of plant biotechnologies, with a keen interest in environmental and bioenergy issues. Now she is a PhD in Physiology of the interactions between plants, microorganisms, and the environment at Trento University.

 

go to Photosynthetic Me


06 December 2022

Photosynthetic You is a workshop and a participatory action that carries on the idea of human photosynthesis that Vanessa V started to explore in 2020 (S+T+Arts Prize For Social Good winner 2021) with the installation Photosynthetic Me.
It investigates fundamental ethical and political questions related to the renewed debate on genetics reaching as far as the hypothesis of being able to exchange our human genes with those of other species (plants) using innovative systems such as CRISPR/Cas. What if we can all decide, paradoxically and in an extreme, mass democratic act, to become thin and motionless like leaves, energetically self-sufficient like plants, feeding only on light and solar power? How can we imagine a world in which we all are hybridized with plants?
In the workshop, participants are invited to undertake a training and learning trail guided by plants and mediated by technologies.
The idea behind this path is that humans must be domesticated and colonized by plants in order to activate an evolutionary path that will mutate people into photosynthetic and plant-like hybrid organisms, self-sufficient for food and energy requirements.

The workshop was presented for the first time as part of the “What is life?” program curated by Prof. Pier Luigi Capucci at the Academy of Fine Arts in Urbino.
In September 2022 it was presented at Ars Electronica.

If you are interested to know more about the narrative behind the two projects that Vanessa V created around the idea of Human Photosynthesis (Photosynthetic Me and Photosynthetic You), here you can find a long article in the Academic Journal Surprize n°4 by Noema Media and Publishing (curated by Pier Luigi Capucci) noema.media What is life 2022.pdf (pp. 43-48 ITA+ENG)

Photosynthetic You workshop and participatory action
project 2022

Concept and design
Vanessa V

with
Max Viale (sound designer)

and
Irma Milanese (PhD student in plant physiology)

Technical Assistant
Enrico Turletti

 

This workshop was presented at Ars Electronica 2022
and in the Program What is life? of Noema Journal (Pier Luigi Capucci) – Urbino Art Academy 2022

If you are interested to know more about the narrative behind the two projects that Vanessa V created around the idea of Human Photosynthesis (Photosynthetic Me and Photosynthetic You), here you can find a long article in the Academic Journal Surprize n°4 by Noema Media and Publishing (curated by Pier Luigi Capucci) noema.media What is life 2022.pdf (pp. 43-48 ITA+ENG).

 

Max Viale is a well-known Italian sound designer, producer and music composer in the field of media art and cinema. Together with founding and directing the music collective Gatto Ciliegia against the Great Cold (10 albums realized), Max won many important awards including a David di Donatello and a Silver Lion (Venice Biennale Cinema in 2021), and a Golden Ciak Awards (Best score) in 2018. She also teaches at the Civica Scuola di Cinema “Luchino Visconti” of Milan.

Irma Milanese. After graduating in Biology, she specializes in the field of plant biotechnologies, with a keen interest in environmental and bioenergy issues. Now she is a PhD in Physiology of the interactions between plants, microorganisms, and the environment at Trento University.

 

go to Photosynthetic Me


A (d’acqua)

A (d’acqua) project 2008
01 January 2008

The topic of the performance is Water that is explored through exciting sensory impressions. Through images, sounds, bodies that show the water in all its fullness and preciousness, Konic Thtr investigate on the abuse / exploitation of water resources in the world. Water: main element of the human body, universal primary and vital energy, delicate drop or huge powerful devastating force.

An interactive performance directed by Konic Thtr.
A (d’acqua) – The Augmented Stage in Turin is an original creation, a work in progress transnational project.
For A (d’acqua) were selected 20 students from MultiDams (University of Turin) and Cinema and Media Engineering (Polytechnic of Turin) who worked with Italian and Spanish professionals and researchers. To realize the performance the students where divided in various team: performers, audiovisual/multimedia production, management and information control and documentation.
A (d’acqua) makes use of elaborate technological software (some of them are designed and manufactured in Piedmont as the Solumnium software) that enable interactive and prosthetic communication between performers and stage machinery.
Performers and music instruments activate wireless sensors directly connected to an audio-visul world (video images, 3D graphics and electronic music) changing the performance in real time. A sort of sensible scene that leads to its “expansion” through technological devices for creating sound and visual effects.

Première at Malafestival 2008.

A (d’acqua) project 2008

Nomads

Nomads Interactive installation
project 2013/2014

Officine Sintetiche platform
Promoted by:
CIRMA Dipartimento Studi UmanisticiUniversità degli Studi di Torino
Supported by:
Fondazione CRT.
Partners: PAV – Parco Arte Vivente di Torino; Politecnico di Torino – Ingegneria del Cinema e dei Mezzi di Comunicazione; Corso di Studi in Dams e Nuovi Media; Laboratorio Multimediale “Guido Quazza”, Scuola di Musica Elettronica del Conservatorio di Torino

Network: Contemporary Art Torino Piemonte

artistic direction: Ali Zaidi (UK, India, Pakistan)

Project design Officine Sintetiche: Tatiana Mazali, Antonio Pizzo, Vanessa Vozzo
Producer and e tutor videos: Vanessa Vozzo
Tutor interactive systems and videos: Stefano Sburlati
Tutor performance and graphics: Vanessa Michielon
Tutor sound: Andrea Valle
Tutor texts: Claudio Grimaldi
Arduino design: Giacomo Leonzi

Voiceover installation: Alessandro Tessitore
Children in the videos: Ettore Alonge, Agata Valenzano, Emma Valle
Video doc: Gigio Migliore

Selected Students:
Video shooting: Carlo Conversano, Fabrizia Cosentino, Giorgio Cristofoletto, Luigi Imperato, Luca Leli
Production and research: Federica Bertana, Silvia Carpignano, Elena Falomo, Lucrezia Gera, Giulia Gerbó, Davide Grimaldi, Marina Hassan, Alisa Marghella, Ilaria Milan, Grazia Salvador
Editing video: Mattia Capone, Carlo Conversano, Giorgio Cristofoletto, Alessandro Garelli, Roberto Sandri
Sound recording: Antonello Campo, Edoardo Rissone, Fuat Sunay
Sound design: Antonello Campo, Edoardo Rissone
Graphics: Mohammed Khedr, Elena Lamura, Stefano Rolando, Grazia Salvador
Photos: Giacomo De Caro, Luigi Imperato, Elena Lamura, Maria Teresa Sarti
Interactive system: Gianpaolo Basilicò, Micol Da Milano, Mohamed Khedr, Riccardo Mollo, Alessio Sacco
Performance (14 dicembre): Dimitri Gadaldi, Martina Muroni
Social media and promotion: Ludovica Baldassarri, Federica Bertana, Silvia Carpignano, Chiara Lurgo, Jessica Stella Traduzioni: Giuliano Cammarata, Elena Falomo
Video promo: Lorenzo Canale


01 February 2013

A portrait of coffee, rice and wheat, Nomadi, is an homage to migration and culture.

“To see a world in a grain of sand
And a heaven in a wild flower,
Hold infinity in the palm of your hand,
And eternity in an hour.”
William Blake

If viewed from a different perspective, the ordinary can become extraordinary. As modern day consumers most of us buy our food ingredients from super markets and shops following a principle of loyalty to brands. Nomadi is an interactive space making us rethink our habits and notions in relation to food. Together, let us rediscover the distant history of coffee, rice and wheat in a dialogue with the here and now. In the hands of each of us these simple ingredients may give birth to so many different dishes. The movements of peoples and resources are inscribed in the recipes and food we cook and eat.

Nomadi is a celebration of natural and cultural diversity and of the strong bonds that bind us together, from the intimacy of the home to the typical restaurants of our beautiful Turin.

“The cultural exchange of the hungry migrant is all about food and it performs a unique magic of connectivity, joining peoples and their children to distant ‘homes’, to past lives, to utensils, ingredients dietary traditions and health outcomes. It forms the basis of culture and memory. Food is often the initial point of contact through which difference is observed, discussed and celebrated. Sharing food is the perfect and inevitable vehicle through which the inter-cultural understanding can blossom.” Ali Zaidi

Discover the nomad in you. Each plinth has many stories to tell – enjoy!

Première at Parco d’Arte Vivente.

Nomads Interactive installation
project 2013/2014

Officine Sintetiche platform
Promoted by:
CIRMA Dipartimento Studi UmanisticiUniversità degli Studi di Torino
Supported by:
Fondazione CRT.
Partners: PAV – Parco Arte Vivente di Torino; Politecnico di Torino – Ingegneria del Cinema e dei Mezzi di Comunicazione; Corso di Studi in Dams e Nuovi Media; Laboratorio Multimediale “Guido Quazza”, Scuola di Musica Elettronica del Conservatorio di Torino

Network: Contemporary Art Torino Piemonte

artistic direction: Ali Zaidi (UK, India, Pakistan)

Project design Officine Sintetiche: Tatiana Mazali, Antonio Pizzo, Vanessa Vozzo
Producer and e tutor videos: Vanessa Vozzo
Tutor interactive systems and videos: Stefano Sburlati
Tutor performance and graphics: Vanessa Michielon
Tutor sound: Andrea Valle
Tutor texts: Claudio Grimaldi
Arduino design: Giacomo Leonzi

Voiceover installation: Alessandro Tessitore
Children in the videos: Ettore Alonge, Agata Valenzano, Emma Valle
Video doc: Gigio Migliore

Selected Students:
Video shooting: Carlo Conversano, Fabrizia Cosentino, Giorgio Cristofoletto, Luigi Imperato, Luca Leli
Production and research: Federica Bertana, Silvia Carpignano, Elena Falomo, Lucrezia Gera, Giulia Gerbó, Davide Grimaldi, Marina Hassan, Alisa Marghella, Ilaria Milan, Grazia Salvador
Editing video: Mattia Capone, Carlo Conversano, Giorgio Cristofoletto, Alessandro Garelli, Roberto Sandri
Sound recording: Antonello Campo, Edoardo Rissone, Fuat Sunay
Sound design: Antonello Campo, Edoardo Rissone
Graphics: Mohammed Khedr, Elena Lamura, Stefano Rolando, Grazia Salvador
Photos: Giacomo De Caro, Luigi Imperato, Elena Lamura, Maria Teresa Sarti
Interactive system: Gianpaolo Basilicò, Micol Da Milano, Mohamed Khedr, Riccardo Mollo, Alessio Sacco
Performance (14 dicembre): Dimitri Gadaldi, Martina Muroni
Social media and promotion: Ludovica Baldassarri, Federica Bertana, Silvia Carpignano, Chiara Lurgo, Jessica Stella Traduzioni: Giuliano Cammarata, Elena Falomo
Video promo: Lorenzo Canale


Contact Zone

Contact-zones Locative Media Documentary
project 2018 - still in progress

long-term project curated by Vanessa Vozzo and Laura Romano
photo by Andrea Ballo, Niccolò Mazzon, Federico Primavera


06 October 2018

Contact-zones is a long-term project curated by Vanessa Vozzo and Laura Romano around the concept of “boundaries/borders” as defined by geography, political spaces and as a political device on people and in territories. The physical earth and marine borders between states is fragmented and reconfigured within cities creating a dialogue between new arrivals and long-term residents. Society is the result of displacement, moving, and migration but new migratory influences seem to place urban spaces in physical crisis.

The project, conceived in 2018, concentrates on citizen contact-zones as possible spaces of new interaction.

The project uses locative media and interactive media art to create installations, performance, routes and tracking. The audiovisual contents follow a narrative model and/or one of counter-narrative with the object of redesign the contact-zone through an embodiment process of re-perception of urban spaces.

The project includes narrative compositions both indoor (museums, using locative media), and outdoor (using GPS).

RESEARCH

The research, that has been developed as a collaboration between Vanessa Vozzo and Laura Romano, includes:

  • urban studies/critical geography on the concept of boundaries/borders;
  • studies on new narrative/counter-narrative
  • studies on positioning (the point of view of the researcher, point of view of the user, and the breaking point of old systems of positioning);
  • studies on displacement (crowding out/ moving/ physical dislocation)

The project includes phases of action-research with in-depth field surveys.

Contact-zones Locative Media Documentary
project 2018 - still in progress

long-term project curated by Vanessa Vozzo and Laura Romano
photo by Andrea Ballo, Niccolò Mazzon, Federico Primavera


Laura Romano is a documentary producer and a PhD fellow in Urban Studies at DICEA – Dept of Civil, Building and Environmental Engineering at the Sapienza University of Rome, working on internal borders related to migratory spaces and the visual representation. Ms. Romano graduated with a thesis entitled The Border Talk, the process of doing frontiers as a spatial and narrative event. (Palermo, a case-study).

AFTERTASTE (strawberry)

AFTERTASTE (strawberry) Interactive artwork (installation + performance)
project 2013/14

Concept Chiara Vallini and Vanessa Vozzo
Performer Chiara Vallini
Media design Vanessa Vozzo
Music and sound design Fabio Viana
Voices Raffaella Tomellini and Chiara Vallini
Produced by Officine Sintetiche Production & NEO-Teatro and Arti Performative


01 June 2013

Aftertaste (strawberry) brings you on a journey of the senses. The synergy of the senses is triggered by the image of a delicious-looking strawberry, while an old anecdote is told, interspersed with artificial olfactory and tactile stimuli.Aftertaste (strawberry) prompts us to reflect on our loss of gustatory perception.

STRUCTURE

The artwork consists of:1) an automated interactive installation which enables the visitor to interact with a video, with the protagonist being a strawberry. The participant can change the video’s pitch by simply moving their hand. The installation is open to the public.2) an interactive performance enacted by an actor inside a box. The actor, initially positioned in the installation area, invites participants to enter the box. The performance is for one participant at a time, lasting approximately 5 minutes.

CONCEPT

The artwork content has been developed from studies in the psychology of perception and consumption, from recent sensory analysis techniques, as well as from anthropological studies of fairy tales (particularly Hänsel and Gretel by the Brothers Grimm). The artwork’s structure is innovative, as digital interaction systems are used (Interactive Media Art. It is based on studies of creating transdisciplinary art, bringing together contemporary theatre and contemporary art.

Première at Asti Teatro – Teatro e Natura.

AFTERTASTE (strawberry) Interactive artwork (installation + performance)
project 2013/14

Concept Chiara Vallini and Vanessa Vozzo
Performer Chiara Vallini
Media design Vanessa Vozzo
Music and sound design Fabio Viana
Voices Raffaella Tomellini and Chiara Vallini
Produced by Officine Sintetiche Production & NEO-Teatro and Arti Performative


Missing Out

Missing Out VR and real-time streaming 360°
project 2019/2020

Concept and curated by Vanessa Vozzo
Platform Officine Sintetiche
Students involved in the Narrative design: Mya Arbues, Guido Artioli, Maria Luisa Favia, Lorenzo Paggi
Researchers involved in the Narrative design Alessia Gervasone
Performer Chiara Vallini
Students involved in the VR System, video production and post production Carlo Gioia (chief technician), Giuseppe Bruno, Massimo Gismondi, Katia Grasso, Giulia Vilardo
Technical consultant Francesco Strada (researcher), Enrique Valido Moure (student)
Supported by Fondazione CRT
with Università degli Studi di Torino – Dipartimento Studi Umanistici , Politecnico di Torino – Cinema and Media Engineering
Media partner Torino Città del Cinema 2020


01 January 2019

Missing Out explores the FoMo (Fear of Missing Out) fear of being excluded through the medium of VR and real-time streaming 360°.

FoMO is a social state of anxiety derived from the need to constantly be informed about everything that everyone else is doing. It is characterized by the obsession that others are having more gratifying, interesting, exciting experiences in other places, but without us. This pervasive sensation of aprehension can be exasperated by the continuous reading of messages and posts published by others on social networks or through various apps. Some scholars, like Andrew Przybylski and his team, have recently brought to light various basic facts of FoMO and its consequences given the increasing restlessness in the absence of control over social network posts.

Missing Out directly involves the user by putting him in a critical comparison to his own relationship with social media.

In Missing Out the temporary and self-positioning proprioception, or sensorial perception, in surrounding space becomes modified in real time, creating an effect of disorientation between reality, virtuality, and ambient streaming.

Through an experiential path which travels from 2D vision to immersing oneself in VR 360° through living fully in the Real Reality of live streaming 360°, the spectator is given the possibility of living a specific situation from a more active and engaging perspective.

RESEARCH AND EXPERIMENTATION

The research is based on one hand, on recent studies in the field of immersive journalism and, more generally, of immersive and interactive documentaries. On the other hand, it is based on the study of innovative techniques in embodied narratives and cross-media writings which profoundly involve the spectator causing participation from a new point of view. This is a point of view in which the distance between reality and virtuality are obviously reduced through an illusionary mechanism of space-time distortion.

Research into the new field of social media regarding the cause and effects of FoMO has been also launched with the Politecnico of Turin.

This research was accompanied by a series of experiments and studies held during the Ars Electronica 2019 exhibition (Linz – AU) by a research and work group, among whom Vanessa Vozzo took part (see VR in Wonderland).

Première at Circolo del Design of Turin (Italy).

Missing Out.
Circolo del Design of Turin (Italy).

Missing Out VR and real-time streaming 360°
project 2019/2020

Concept and curated by Vanessa Vozzo
Platform Officine Sintetiche
Students involved in the Narrative design: Mya Arbues, Guido Artioli, Maria Luisa Favia, Lorenzo Paggi
Researchers involved in the Narrative design Alessia Gervasone
Performer Chiara Vallini
Students involved in the VR System, video production and post production Carlo Gioia (chief technician), Giuseppe Bruno, Massimo Gismondi, Katia Grasso, Giulia Vilardo
Technical consultant Francesco Strada (researcher), Enrique Valido Moure (student)
Supported by Fondazione CRT
with Università degli Studi di Torino – Dipartimento Studi Umanistici , Politecnico di Torino – Cinema and Media Engineering
Media partner Torino Città del Cinema 2020


Photosynthetic Me

Photosynthetic Me Bioart, Interactive and immersive Sci-Fi documentary
project 2020

Concept and design_interactive and VR system
Vanessa V

Scientific design
Vincenzo Guarnieri

Images
Andrea Macchia

Production
Alessia Gervasone

In collaboration with
The Molecular Biotechnology Center (MBC) of Turin (IT)
Mara Brancaccio
Interface Culture – Kunstuniversität Linz

Thanks to
Andrea Ballo, Petra Ballo, Fulvio Montano, Cian McLoughlin,
Dario Cottafava, Lydia Easley

 

Winner 2021 S+T+Arts Prize for Social Good
Premiered at Ars Electronica 2020

 

 

            

 

 

go to Photosynthetic You

 


01 January 2020

Photosynthetic Me is a bioart, interactive and Immersive installation that emerges from a process-based experiment around the topic of becoming plant-like. In the project, a biotechnologist activates a photosynthetic system in a situation of altered evolution that can make Vanessa V self-sufficient for food and energy requirements and, eventually, a producer of energy (energy-autarkic system).
In the installation, the visitor jumps from being an observer to being a protagonist through an effective embodied narrative process.

Innovative technologies that allow techniques such as CRISPR bring up again the debate around genetics since it places us in front of new scientific possibilities that strongly affect important issues in our contemporary society.
Photosynthetic me deals with some ethical questions related to this debate: what if we could replace the diseased parts of our DNA? What if we could swap genes with other species, becoming thin and motionless like leaves? Can I evolve in my imperfection? Is it really possible to be perfect?

Photosynthetic Me Bioart, Interactive and immersive Sci-Fi documentary
project 2020

Concept and design_interactive and VR system
Vanessa V

Scientific design
Vincenzo Guarnieri

Images
Andrea Macchia

Production
Alessia Gervasone

In collaboration with
The Molecular Biotechnology Center (MBC) of Turin (IT)
Mara Brancaccio
Interface Culture – Kunstuniversität Linz

Thanks to
Andrea Ballo, Petra Ballo, Fulvio Montano, Cian McLoughlin,
Dario Cottafava, Lydia Easley

 

Winner 2021 S+T+Arts Prize for Social Good
Premiered at Ars Electronica 2020

 

 

            

 

 

go to Photosynthetic You

 


Apnea

Apnea Interactive and immersive documentary about migrants and the sea
project 2015/2016

Realized in Officine Sintetiche platform
With the support of
Compagnia di San Paolo nell’ambito del Bando ORA!
Fondazione 107
Universita degli Studi di Torino (CIRMA – Dipartimento Studi Umanistici)
Politecnico di Torino (Ingegneria del Cinema e dei Mezzi di comunicazione)
Festival Internazionale di Andria Castel dei Mondi
In collaboration with
Comitato 3 ottobre
Conservatorio di Torino Associazione di Promozione Sociale Mosaico – Azioni per i rifugiati

Concept Vanessa V
Artwork Design Stefano Sburlati e Vanessa Vozzo
Management team Paolo Armao (sound), Giacomo Leonzi (coding), Stefano Sburlati (VR 360°
video, system, contents), Vanessa Vozzo (interactive software, system, contents, production)
Interactive media software and 3d models Giacomo Davide Balma
Interactive media software assistants Matilde Capello e Elisa Li Causi
Video production, postproduction and 360° video Enrique Valido Moure, Nicolo Zilocchi
Contents Roberta Campagna, Andrea Leonessa, Federica Messina
Sound Stelian Spulber
360° VR Unity player Nicolo Ottenga
Sculpture Rosella Fida
Man in video 360° Simone D’Ippolito
Voices HRW-Human Rights Watch materials e Associazione Mosaico
Production Assistant Federica Bono
Project image and project reportage (photos and videos) Andrea Macchia
Project reportage (photos and videos) Rosario I. Rauber Mendoza, Deka Momo
Still life objects photos and project reportage (photos and videos) in Lampedusa Michele Cattani
Promotion Angelo Tarditi
Press Office adfarmandchicas
Graphics for promotion Claudio Ruffino
Officine Sintetiche project design team Tatiana Mazali, Federica Mazzocchi, Antonio Pizzo,
Stefano Sburlati, Vanessa Vozzo
Thanks to Andrea Ballo, Giorgio Battaglino, Tareke Brhane, Valerio Cataldi, Anna Chiara Cimoli,
Simone D’Ippolito, First Social Life, Pelagos Diving Center di Lampedusa, Eleonora Penna,
Federico Piccari, Residence il Castello di Lampedusa, Silvia Torresin, Carlo Maria Weber

A special thanks to MSF_Medici senza frontiere sezione spagnola per le bussole


01 September 2016

Apnea is an open documentary that explores the dimension of the emotions of migrants who venture out to cross the sea.

Apnea proposes an inner itinerary that we can all recognise: a cartography of feelings and fears mapped using interactive immersive technologies and an exhibition of objects that were salvaged from the sea.

Apnea’s audio-visual contents were realized in Lampedusa (Italy).

In Apnea the sea is a boundary where everything disappears, a real border, but also a representation of the limit that separates life from death, from solitude, from void.

A SPECIAL PATH INTO IMMERSIVE AND INTERACTIVE TECHNOLOGIES

The visitor’s exploratory experience unfolds through three episodes or environments that offer different degrees of immersiveness and interactivity: a journey into our own deep identity through a first person path.

Visitors start this journey with a display of photographs, videos, pieces of writing and original artefacts founded after the 3 October 2013 shipwreck or brought on land by individual migrants. These are taken out of context and located in a procedural soundscape that is recomposed in real time.

The water, the sea and the objects are the central elements of the next two episodes, which were devised specifically to enable visitors to achieve an individual experience:

  • the first is a space with an interactive projection that refers to a dive to the seabed, to primordial places that conflict with raw, real voices. As visitors move through the audio-visual environment, they modify it in real time.
  • the second is a 360° video that enables visitors to plunge into the seas around Lampedusa. Creating this part of the work involved intense periods of research for shooting the footage, editing it, creating the spatial audio and programming a specific player.

THE PROJECT

The Apnea project came about when the Fondazione 107 for Contemporary Art came together with the platform of the Interactive Media Art Officine Sintetiche, which involves the CIRMA, the Department of Humanities at the University of Turin and the Department of Cinema Engineering and Communication Media at Politecnico di Torino. The International Castel dei Mondi Festival at Andria later also joined as a supporting partner.

In May 2016, the project won the Ora! Prize by the Fondazione Compagnia di San Paolo, which enabled it to launch into a pre-project phase of training and research that led to the organisation of a public event in March 2016.

The research on field is made thanks to the journalist Valerio Cataldi, to the Comitato 3 ottobre and to Doctor Without Borders – Spain.

Apnea has involved students, researchers and lecturers from Turin Polytechnic and Turin University, as well as extramural professionals: altogether, a large group of more than 20 people.

 

Apnea. The eternity of absence

The documentary

Apnea. A documentary about the backstage in Lampedusa.
The setup and the audience feedback.
(18′)

Apnea Interactive and immersive documentary about migrants and the sea
project 2015/2016

Realized in Officine Sintetiche platform
With the support of
Compagnia di San Paolo nell’ambito del Bando ORA!
Fondazione 107
Universita degli Studi di Torino (CIRMA – Dipartimento Studi Umanistici)
Politecnico di Torino (Ingegneria del Cinema e dei Mezzi di comunicazione)
Festival Internazionale di Andria Castel dei Mondi
In collaboration with
Comitato 3 ottobre
Conservatorio di Torino Associazione di Promozione Sociale Mosaico – Azioni per i rifugiati

Concept Vanessa V
Artwork Design Stefano Sburlati e Vanessa Vozzo
Management team Paolo Armao (sound), Giacomo Leonzi (coding), Stefano Sburlati (VR 360°
video, system, contents), Vanessa Vozzo (interactive software, system, contents, production)
Interactive media software and 3d models Giacomo Davide Balma
Interactive media software assistants Matilde Capello e Elisa Li Causi
Video production, postproduction and 360° video Enrique Valido Moure, Nicolo Zilocchi
Contents Roberta Campagna, Andrea Leonessa, Federica Messina
Sound Stelian Spulber
360° VR Unity player Nicolo Ottenga
Sculpture Rosella Fida
Man in video 360° Simone D’Ippolito
Voices HRW-Human Rights Watch materials e Associazione Mosaico
Production Assistant Federica Bono
Project image and project reportage (photos and videos) Andrea Macchia
Project reportage (photos and videos) Rosario I. Rauber Mendoza, Deka Momo
Still life objects photos and project reportage (photos and videos) in Lampedusa Michele Cattani
Promotion Angelo Tarditi
Press Office adfarmandchicas
Graphics for promotion Claudio Ruffino
Officine Sintetiche project design team Tatiana Mazali, Federica Mazzocchi, Antonio Pizzo,
Stefano Sburlati, Vanessa Vozzo
Thanks to Andrea Ballo, Giorgio Battaglino, Tareke Brhane, Valerio Cataldi, Anna Chiara Cimoli,
Simone D’Ippolito, First Social Life, Pelagos Diving Center di Lampedusa, Eleonora Penna,
Federico Piccari, Residence il Castello di Lampedusa, Silvia Torresin, Carlo Maria Weber

A special thanks to MSF_Medici senza frontiere sezione spagnola per le bussole